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Cheat Engine 5.6

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Verfasst am:
Sa Feb 06, 2010 2:49 pm
 
Nach oben

So seit Februar gibt es eine neue Version von CE.

Zitat:
Changes:
# Removed stealthmode. (Someone could make a plugin for this, one probably more advanced than the old one)
# Pointerscanner speed has been increased a lot
# New Icon (thanks to Phox from the forum)
# The pointerscanner can now scan for values
# The pointerscanner now lets you specify an offset list that it has to end with.
# Removed the injected pointerscanner
# The auto assembler now supports code outside of [enable] and [disable] sections so it affects both
# Resultcount is now comma seperated (thanks to infinito)
# New kernelmode debugger
# Added the ability to offload the current OS to dbvm (if your cpu supports it)
# The driver is now 64-bit compatible. (You will have to sign it yourself, or reboot with unsigned driver support)
# Rewrote the disassemblerview
# Deleting addresses from a scanresult is now a bit faster
# Changed the hotkey handler to be more controllable
# New heaplist that works based on dll injection instead of toolhelp32
# Dissectcode now helps finding referenced strings
# Added a new Auto assembler command "aobscan(varname, arrayofbyte)"
# Added a new Auto assembler command "assert(address, arrayofbyte)" which will make a script fail if the bytes aren't what they should be
# Dissect data now works with offsets instead of sizes
# Added the ability to follow pointers easily with Dissect Data
# There's now a stacktrace visible during debugging (2 different types)
# The registerview is gone as long as you're not debugging
# CE now suppresses the "No disk" message when the systems searchpath is invalid
# Added a common modulelist to the ce folder that you can edit. Include files that you do NOT want to go through when doing memory inspection
# You can now open another pointerscanner window while another pointerscan is running and read the results.
# The pointerscanner can now also scan for values
# Added a string reference windows
# Improved the plugin system:
# You can now add auto assembler commands
# You can now get a callback when the disassembler is being rendered
# You can now add a plugin item to the context of the disassemler
# etc...
# Added (float)#, (double)# and (int)# support to the assembler, (double) is mainly usable in combination with the new DQ command though


Fixes:
# Fix mov [reg],reg disassembly when a 16-bit prefix is used
# Fixed some floating point assembler instructions
# Taborder fix for "Value between scan" (infinito)
# Fixed the Auto assembler code injection template with regard to the "Alt:" line
# Jmp FAR instruction not shown properly in the disassembler
# Fixed disassembler instructions that had a rep/repe prefix while they shouldn't
# Fixed xorps instruction
# Fixed assembler where segment registers are used
# Fixed rm32,imm16 notations getting dowsized to rm32,imm8 while they should go rm32,imm32
# Fixed hang when setting the window on top and then doing a scan
# Fixed FILD qword instruction
# Fixed FNSTSW AX instruction
# Fixed FCOM instruction
# Fixed IMUL,0a instruction
# Fixed broken alt-key when the disassemblerview is focused
# Fixed the bug where removing a assigned hotkey to a cheat table didn't work
# Fixed the floating point panel. It now actually shows the floating point values...
# Fixed several bugs in the Dissect Data window
# Several gui fixes for high dpi systems
CheatEngine56.rar
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fr33k
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Verfasst am:
Sa Feb 06, 2010 8:09 pm
 
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wird geladen,damit schreib ich dann die next tutz.
reptile
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Sa Feb 06, 2010 8:13 pm
 
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kay freu mich schon





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fr33k
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Verfasst am:
So Feb 07, 2010 2:53 pm
 
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öhm ja danke, ich heiss zwar nicht kay aber ok.
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